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1  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Beta on: 2012-08-24 10:17:08
Mads: Thank you! Smiley its really quite simple, so simple that I wouldn't call it 2.5D more 2.25D. Basically, the scale of the object draw depends on its distance to the player, and the x position on the screen depends on the objects angle to the player.

Tim spekler: Thank you for your feedback! Smiley To be honest, I was thinking the same, also the GUI doesn't look "scary" enough, I think i'll change to colour scheme.

Ultroman: hmmmm, very strange, I'll shall definitely look into it.

Thanks all for playing! Smiley
2  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Beta on: 2012-08-23 18:12:59
Beta is up!! Smiley

Enjoy!
3  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-23 12:28:22
Thank you Smiley
update up soon
4  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-23 11:04:17
Anyone who uses this website a lot, should I release Ghost Forest 'beta' as a new post, or should I just edit this one??
5  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-21 23:09:18
Mads: Thank you for the stackoverflow post! Smiley
Sound still works for me, when I do a new release the new sounds should work.

Good news people!!!!
Game takes up way less memory and loads in seconds!
Ultroman was right, it's because I wasn't reusing textures.

teletubo: thanks for the information Smiley I did not realise this was the case.

New release will be out soon, maybe tonight Smiley
6  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-21 17:50:31
Hmmmm, I've never seen that error message before, something to do with the sound, either your soundcard, or my coding
7  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-21 16:29:29
Yeah, I think that's the issue, I'm working on it now Smiley
Also, the new graphics are AWESOME!!
8  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-21 15:36:28
Hmmm, this is a big issue Sad
At the moment, the game takes up around 650mb of RAM.
9  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-21 11:05:25
Hmmm, really??? Well that is definitely enough!
Maybe you should try changing the RAM available for java.

Here's how:
http://www.duckware.com/pmvr/howtoincreaseappletmemory.html
10  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-20 15:55:05
Shooting bug fixed Smiley

Not killed as easily Smiley
11  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-20 12:14:26
Wow, thanks for the amazing feedback!! Smiley
I'm glad you enjoyed it, and I will most definitely be taking your feedback on board.
I already knew about the bullet bug, and I will fix it promptly!
Also, the .bat file is just there in case the .jar doesn't work.

Finally once the graphics have been updated, there will be more than just a bunch of scares! Mwahahaha! Tongue

Anyways, thank you so much for playing, and keep an eye out for GhostForest (temporary name) Beta  Smiley
12  Games Center / WIP games, tools & toy projects / Re: Ghost Forest - Alpha on: 2012-08-20 12:09:50
Jimmt: This is because you do not have enough RAM available, which is not your fault, the game is a RAM-guzzler at the moment, and this definitely needs fixing. Thanks for testing anyway Smiley
13  Games Center / WIP games, tools & toy projects / Ghost Forest - Beta on: 2012-08-20 00:20:33
[size=10pt]Ghost Forest Beta:[/size]

Here is Ghost Forest beta!!

Bugs have been fixed, and new features have been implemented! Smiley

Any more bugs found or feedback, please leave in the comments.

Any help is greatly appreciated!

Hope you enjoy! Smiley


Still to do:

More weapons

Sound track


Screenshots:








Controls:

WASD - Movement
Mouse - look
R - reload
SPACE - open chest ($100 required)/buy perk($500 required)
E - take item from chest
P - pause
Esc - exit


Download:

https://www.dropbox.com/s/yae5jjbfr6frc86/GhostForest.jar
14  Games Center / WIP games, tools & toy projects / Re: Tunnel Vision on: 2012-07-08 22:46:26
You need to click on it.
Sorry, I forgot to add requestFocus()
15  Games Center / WIP games, tools & toy projects / Tunnel Vision on: 2012-07-01 00:01:16
[size=16pt]Tunnel Vision[/size]
This is my second game created in Java. Just wanted to experiment with pixel data, and I think the game came out pretty good.
Hope you enjoy!  Grin

Controls:
- Arrows to control ship
- Space to restart




https://www.dropbox.com/s/6tjp73jlch66lwg/TunnelVision.zip

[applet archive= tunnel-vision.jar class=M.java width=560 height=560]
16  Games Center / Archived Projects / Re: Stage Dive Hero on: 2012-06-16 18:41:38
If you had sound on loud, you do get booed! Tongue
And no, you were right the first time, it is a bug. Sad
17  Games Center / Archived Projects / Re: Stage Dive Hero on: 2012-06-16 18:36:38
Oh dear!! How embarrassing! 
18  Games Center / Archived Projects / Re: Stage Dive Hero on: 2012-06-16 18:35:28
I will definitely do all of these things, but firstly, how do I upload a screenshot???
19  Games Center / Archived Projects / Re: Stage Dive Hero on: 2012-06-16 18:31:21
Hahaha! I know, messiest code ever!
20  Games Center / Archived Projects / Re: Stage Dive Hero on: 2012-06-16 18:16:27
Really Sad
I'll take a look and fix the bug.
maybe the topic title should have been stage dive hero beta
21  Games Center / Archived Projects / Stage Dive Hero on: 2012-06-16 18:00:26
First proper game I've ever done in java, even if it is only a mini game.

Used Slick2D and LWJGL, and paint.net for graphics.

Hope you enjoy!!  Grin

https://www.dropbox.com/s/twldlm2parkoyuf/Stage%20Dive%20Hero.zip






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