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1  Games Center / Archived Projects / Re: MetalMercs, cyberpunk mmo on: 2012-06-15 07:31:15
To help you with your English a bit:....

Nice website design, looks really professional.

Thanks you for the help. I updated the website. Client change will come with the next patch.
2  Games Center / Archived Projects / Re: MetalMercs, cyberpunk mmo on: 2012-06-14 12:39:39
Looks slick and pretty interesting too, though I'd have to say the video completely fails to grab attention with the lengthy intro, lengthy wordy text that's kinda difficult to read all in one go (and we have websites for text; video is about, well, video). This article here is a fantastic read about game trailer videos.

Cas Smiley
Many thanks for the link. It seems that we made a few mistakes with our video... We will make a new one for the epic mode.
3  Games Center / Archived Projects / Re: MetalMercs, cyberpunk mmo on: 2012-06-14 06:36:12
Well, before I even played the game, I noticed that the registration boxes were sort of messed up. When I clicked on them to type, the box turned white. Perhaps there is just an error finding an image?
Thanks you Longarmx for the feedback.
I tried again with FF, Chrome, Opera and IE but I didnt reproduce this trouble.

What browser and OS do you use ?
4  Games Center / Archived Projects / Re: MetalMercs, cyberpunk mmo on: 2012-06-13 21:36:41
Hehe, I know Smiley
5  Games Center / Archived Projects / MetalMercs, cyberpunk mmo on: 2012-06-13 20:03:53

Hello everybody,

One of you suggested me to present my game here as the client side is in Java.
It is a F2P MMO about mercenaries management in a cyberpunk universe. It is an "old-school" game made by oldschool gamers.
Players program task for their team members as "go in mission","training","dismember your dead teammate", "now clone your dead teammate"...
The game is in beta and you can try it here : MetalMercs
The game is fully translated in english.

So the game client is made with Java and swing.
The server side is wrote with PHP and Zend. We hope that one day we will replace it by a java server.
When I started this project, 3 years ago. I didnt want to put much money on this project, I just took a basic server without possibility to install a java server. I was so dev noob too Wink

What is next steps for this game ?
Well, try to earn money with it Smiley
More serioulsy, we are working to add a "quest" system with a server dynamic story. We are writing a big story with a lot of plots and sub-plots. Every month, players will be able to do a "server" quest for their faction. At the end of this quest, the mainstory would be updated depending of who won.
Add sound and music inside the game will be nice too. Wink
And so many things to improve the game, even build a "Fallout" combat system.

Here, a game video presentation :
<a href=";hl=en_US&amp;start=" target="_blank">;hl=en_US&amp;start=</a>
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List of Learning Resources
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