The game development industry is slowly growing into something "mature." Which means that methods for extracting as much money as possible from gamers have become really advanced. This is not really different from what happened in for example food or drink industry.
Fast food (and the whole "fast food experience") and sodas are carefully optimized to maximize consumption, even at the cost of consumer health. This is what a singular focus on profits, conversion rates and monetization strategies leads to: junk food that destroys the health of an entire generation, and junk games that destroy the social lives and health of an entire generation.
Developing and selling junk games is not that different from pushing drugs, as far as I'm concerned. The approach is pretty much the same: make people addicted first, then start extorting money. It works very well with regards to making money, but it is also ugly.
The top 100 grossing apps in the mobile markets are pretty much all junk games, with some rare exceptions.
You're quite the angry man here.
Most games that make a lot of money are -junk- , yes I do agree.
Are those business strategies akin to selling drugs - hell no.
Maximizing profits, thats what capitalism is after, makes sense; So whatever does generate more revenue you will do and perfect. I dont really judge it because its a natural thing to be happening.
The underlying issue is that this greed for money will ultimately destroy the whole economy as evident by recent events, because you just cant have a healthy system where everybody is being greedy. However you cannot just stand there and yell at this problem, I mean there are many factors and some of them have been developing over years.
Back to games there are a lot of reasons game devs resort to this beside pure "maximizing of profits", resons like piracy eating your revenue. Also since the advent of mobile games and companies making games for insanely cheap prices like $1, all of the sudden people feel the usual prices for games to pay (upfront!) are way too high. Its just hard to earn money.
If you wanna make money with music or indie movies - forget about it... nobody cares, its very hard to get into that business. This is exactly how it will be for video games too, once everybody can make them and all the ideas are pretty much out there, having a saturated market, it gets harder to make money. So gotta do whatever is necessary.
If a person is weak enough to get sucked in to gambling, alcohol, drugs, overly time consuming video games or what have you, this person is not worth to have this discussion over.
You dont blame the industry for catering towards a dumb weak society, if anything you blame the people for being weak fools.
Another thing though: There is no reason for complete desperation on this issue; People will always love emotional moving deep connecting games and movies, so even if those are getting harder to make, if done well, they will succeed even in the future.