I needed some help with a new project of mine that for the life of me I cant figure out.
Project: A doom like engine for a school project. However I'm not quite sure where to start.
First things first... I'm not sure what to be using. I can't find many tutorials over LWJGL or OpenGL that aren't deprecated.
I'm not sure if it would be worth trying to find Slick2D tutorials, or try to just use what I already know in Java.
First Question: Which option would be the strongest and easiest? (easiest as in being able to find resources to learn from)
At the same time, This would be my first bigger project. My biggest problem is setting up the entire engine. I have a basic entity system, however I have nothing for 2.5D. I'm not even sure if I'm getting my point across. I guess my problem would be setting up the map and perspectives so make it seem like you are walking through a 3D space. I'm not able to find any code, and the code I DID find is poorly formatted and not commented.
Second Question: Are there any resources to help me get started in this, or anyone experienced willing to help?