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1  Game Development / Shared Code / Re: LWJGL 3: Simple OpenGL 4.3 Compute Shader Ray Tracing on: 2019-10-01 11:47:12
Cool on the persisting part, I had only played with it a bit and not used it a huge amount. The tooling they produce is really rather good.
2  Game Development / Shared Code / Re: LWJGL 3: Simple OpenGL 4.3 Compute Shader Ray Tracing on: 2019-09-30 12:06:14
I think it is a right click and select the language to be highlighted in thing. That is what it is in CLion so I assume it is the same. It is not persisted across editor restarts.
3  Discussions / General Discussions / Re: Gun violence in video games: Donald Trump meets with video game execs on: 2018-03-09 13:56:11
It is an interesting topic I personally don't mind sensible gun ownership but that is because I grew up a house where my dad used to occasionally shoot shot guns for a hobby.

The UK seems to strike the reasonable balance. Generally people don't own guns. And based on decade out of date knowledge (so probably wrong) if you wanted to store a gun at home you would need a license with a doctor sign off on good mental health and you had to store the gun and ammo separately in locked cabinets with a police inspection that said cabinets exist. Pretty much kids don't get easy access to these lethal items.

This means outside of pest control and sports usages people don't own gun plus the type of gun you can own is very limited. Tighter gun controls would help fix the problem in the US. I think the general trend in the US is less people own gun although those that do tend to own an increasing number so at some point the tide will turn and restrictions will appear.

I found the pervasive use of guns in media an interesting point. Not something I had really considered before as a way to normalise guns.
4  Discussions / Miscellaneous Topics / Re: What I did today on: 2018-02-28 11:52:36
Congrats on getting it submitted. Writing up a PhD is not the most fun thing you can do with your time. Cheesy
5  Games Center / WIP games, tools & toy projects / Re: Advent Game Calendar on: 2017-12-13 13:46:23
Enjoyed Day 13, I have not had time to play the other games. Great idea by the way.
6  Java Game APIs & Engines / Android / Re: From Java to Android, challenges on: 2015-05-26 11:29:27
Don't allocate in the main loop, like the good old days of programming C on the Playstation 2  :-)

Joking aside it is the slow progress of language that really grates with me. It puts me off playing with the new Java 8 features knowing that I won't be able to use them in game dev as I will want to target android.

I don't mind the lifecycle of the application it just something to learn and memorise.
7  Discussions / Miscellaneous Topics / Re: Rust 1.0 has been released on: 2015-05-18 11:57:49
How fast is the compiler? When I am coding at home I often find this greatly effects my productivity. I value my free time and watching a compiler compile is not what I consider getting good value. I will happily give up language features for fast compile loop iterations.
8  Discussions / Miscellaneous Topics / Re: What are your habits while you're programming? on: 2015-05-14 11:41:04
When coding at home I never eat while coding, I would just end up really big if I did. Agree with regular breaks, although I have to be careful to not distract myself when taking a break and then not return to coding that night.
9  Discussions / General Discussions / Re: What's your day job? on: 2015-02-16 13:22:54
I am a C++ programmer and in the days of the Playstation 2 I worked in the games industry.
10  Discussions / General Discussions / Re: Schemes to teach the masses to code on: 2015-01-29 13:21:59
Also in the uk and have three children age 6,8,10. Both the 8 and 10 year olds have done been taught some scratch in the past six months. Teachers are certainly on a learning curve. Our oldest took in a scratch book that the teacher was quite excited about. She used it to give direction to the more advance kids.

Education is pretty difficult subject and the split between what schools should do and what parents should do seems to differ among people. Up until about 8 we make each one read to one of us most days, it really pushes on their reading/vocab even if it is a little boring to do. Simple things like getting them to hold a pencil correctly before they start school/nursery is a great help.

99.9 percent of children that do programming at school won't go on to be "great" programmers but that is the same for most other endeavors. Early years a school can be thought of as a search to find what the child likes. They specialize later Smiley
11  Discussions / General Discussions / Re: Would it be worth porting to c++? on: 2015-01-16 13:32:11
In defense of Java and portability, you can target all Desktops, android, ios and html5 and it is easy to set up with libgdx. So unless you are developing something more than a spare time project that would do well on console then it probably doesn't mater if you use Java or not. Should you have a break out success then port to C++ to get on consoles or pay someone to do it.
12  Discussions / Miscellaneous Topics / Re: Article: The Rise and Fall of the Lone Game Developer on: 2015-01-15 13:01:09
I expected to not like the article but found it a bit humorous. Some would say he missed out on the shareware boom that was tucows and a decade or so ago. I believe there were plenty of one man devs there.

Agree with the mediocre statements: Some people say others are lucky but fail to realise the amount of work and dedication that these people put in to get their "luck".
13  Discussions / Miscellaneous Topics / Re: I don't have the lollipop update yet? on: 2014-11-27 13:09:00
We have a number of nexus 7s in the house and none have received updates yet. Personally not in too much of a hurry.
14  Discussions / Miscellaneous Topics / Re: Which keyboard should I buy? on: 2014-10-20 12:24:51
I have a das keyboard and really like it. I deliberately did not want all those extra features offered by other keyboards, I just wanted a keyboard that didn't distract me in anyway and was nice to type on. Then again I type on it far more than I game on it. I imagine I would have been just as happy with a K70 once I turned the back lighting off...
15  Discussions / General Discussions / Re: Microsoft to buy Mojang for $2 billion? on: 2014-09-17 12:55:14
He was on a trajectory to success. Doesn't his left4k dead game just about predate Minecraft and that gained some traction in press and got a lot of plays. This probably help build his profile and gather more followers on twitter.  This in turn would have helped minecraft get an initial uptick. Obviously helped by it being a fun game with potential if you are into that type of game.

So yep luck that his success was so big but he probably would have had some success at some point.
16  Discussions / Miscellaneous Topics / Re: Quad core + 2gb of ram on: 2014-06-05 12:55:32
I use Intel HD Graphics 4xxx on my dev machine. It plays 2D games perfectly well (like the ones you find in the humble bundle). If you are wanting to write similar style of games all is good. If you want to mess with cutting edge 3d algorithms it won't be so much fun.  This desktop runs linux.
17  Game Development / Newbie & Debugging Questions / Re: converting java to "C" or "Unity" on: 2014-05-22 11:36:35
As they accept HTML5 the simplest route may be a port to libGDX and then just build the html5 version?
18  Game Development / Newbie & Debugging Questions / Re: Scaling a display with libGDX on: 2014-05-08 12:06:57
Nope, See here and there are some examples linked to at the bottom of the page. Some don't use a stage, although if using a stage makes you life easier...
19  Games Center / WIP games, tools & toy projects / Re: 1986 Knightmare: A Learn-How-to-Program, Clone & Reskin project on: 2014-04-29 12:23:11
I like the look of it. Watching the original game, I think I quite like the step scrolling rather than being smooth. It sort of adds an impending doom feel to it if you don't keep ahead. A feeling that I did not get from the smooth scrolling.

Not have played the original I assume if the screen overtakes you, you die? It is also possible if I played the game then I might not get that impression as I would be focusing on killing things and the juddering nature of the scroll could just be annoying.
20  Discussions / Miscellaneous Topics / Re: C++ standard library is really lacking - good or bad? on: 2014-02-27 13:00:21
I code in C++ at work and for years used any other language I could when at home. With the advent of C++11 and the many additions it made I now find myself fairly happy to code in C++ at home. It was a real improvement. Of course the additions mean the language is even bigger and thus harder to learn. It is crying out for a 'C++ The good parts' book to help people learning it. I imagine learning it from scratch could take a while.

I flip between Java and C++ for coding at home and find both enjoyable.

For trim functions I am sure that is covered in the boost library.
21  Discussions / Miscellaneous Topics / Re: My game is on kickstarter on: 2014-01-09 12:43:37
Game looks quite polished although not really my type of game.

Good luck, although it looks like you are going to hit you goal.
22  Discussions / Miscellaneous Topics / Re: What will be the next hype after zombies? on: 2014-01-09 12:40:06
As long we we do not return to ****s, not even if they are set in the future or turned into zombies!

@ctomni231 Power Rangers are still going strong with new series being made, you are probably not their target demographic anymore Smiley My children love them and they are quite popular on Netflix (in the uk).
23  Discussions / General Discussions / Re: My game is nearing completion, so I released a trailer on: 2014-01-01 21:43:11
I agree with the other, looking good. It looks a lot like the sort of game I would get addicted to.
24  Java Game APIs & Engines / Engines, Libraries and Tools / Re: Creating Painted Art on: 2013-10-25 13:33:57
Krita may be another one to try out. I have messed with it a bit and quite like it.
25  Discussions / General Discussions / Re: Xbox 720 - IllumiRoom, we'll be stacked in our living room for ever on: 2013-04-30 11:33:04
The kinect never really interested me but that I would buy. If it could be made to work with people moving in a room then it would make for some excellent house parties.
26  Discussions / General Discussions / Re: Flip Code is coming back. on: 2012-08-30 20:10:22

I used to read it everyday and was a sad when it closed. I wonder if it can pick up momentum again.
27  Discussions / General Discussions / Re: Clojure in games? on: 2012-06-20 13:10:07
I played with clojure a while ago to do some simple example like programs. Personally I found I preferred it to scala at the time. I sort of stopped as I started to get interested in android programming as clojure did not apparently work that well on it at the time. I believe they are know working on it.

If android support gets good then I could imagine writing some more clojure as it is certainly fun to code in it.

The mit video are a great watch and well worth the 20 hours spent watching it. Abelson and Sussman characters really grew on me.
28  Discussions / Miscellaneous Topics / Re: Preferred OS? on: 2012-06-15 12:54:25
I agree with Kappa on this. These days I spend most of my time in a browser and eclipse. Linux, Mac OS or Windows let me do that just fine.  The key thing I want is for it to work and not have to spend any time fixing problems.

Having said that I currently use Ubuntu.
29  Discussions / General Discussions / Re: Go on, ask me anything. on: 2012-05-09 21:26:49
Minecraft didn't really pull me in either. I suppose as a programmer when I get the urge to create I code. If that creative outlet was not available perhaps I would find Minecraft a nice conduit for my creative desires. Plus if I didn't program I would have lots of free time to kill.
30  Game Development / Game Mechanics / Re: Using code generation in your game. on: 2012-04-11 12:40:56

I will take a look when I get home.

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