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Topics started by nhmllr (53)

the sunset - LD26 game 2013-05-19
Space Spiders 2013-01-13
WIP games, tools & toy projects
Tiny Sierpinski Physics Engine (Applet) 2012-11-22
General Discussions
Files between Java and C# 2013-01-14
Pro jumping code? 2012-11-04
Java applet freezes my browser? 2012-09-05
Miscellaneous Topics
Er.... How do you post an applet here? 2012-11-22
Newbie & Debugging Questions
Best way to save game for a Dungeon Crawler? 2015-06-09
BufferedImage to Texture 2014-06-24
Just how bad is it to keep binding? 2014-06-23
How slow is drawing things on a Graphics2D object? 2014-06-23
Scanner works in "spurts" when piping 2014-02-09
"Unclosed character class near index 0" ? [solved] 2014-01-19
Limits of drawing BufferedImages? 2014-01-09
Brighten RGB color? [solved] 2014-01-02
JFrame dimensions? 2013-12-31
Piping into a JAR [solved] 2013-12-12
Compiling and running a LWJGL Project [solved] 2013-12-12
Does LWJGL affect input from the command line? [unsolved] 2013-11-27
Loading textures without FileInputStream? 2013-11-12
How can one draw text? 2013-11-11
Best way to handle console commands without stalling? 2013-11-10
Threads for long computations? 2013-05-19
Uploading applets onto GameJolt? 2013-04-25
Write my own personal library? 2013-02-15
File loads in eclipse but not in a runnable .jar [solved] 2013-01-09
How do play a midi file? 2013-01-06
How do you lose focus? 2013-01-01
Converting a buffered image into an int[] array, then converting it back 2012-12-09
Is a drop of 60 fps to 57 noticeable? 2012-10-29
Weighted average of colors [solved] 2012-09-06
Bottom and Right-Hand Unwanted Border 2012-08-28
How do you paint a content pane? 2012-08-26
Fake 3d with only Java 2d 2012-08-25
I have the weirdest bug right now [solved] 2012-08-15
Push/Pop matrix for 2d games? 2012-08-02
What are OpenGL's limits? 2012-07-29
Build Paths evade me [solved] 2012-07-22
Loading a BufferedImage [solved] 2012-07-21
Rotate Rectangle 2012-07-20
I can't make an arraylist of integers?! 2012-07-11
Adding an object to an Arraylist before it's big enough 2012-07-09
Coloring White Textures 2012-07-04
Getting alpha to work 2012-07-03
A bad case of the jitters 2012-07-03
Is is faster to just.... not check some condition? 2012-07-02
Not blurry enlarged sprites 2012-06-12
Single Minecraft-like tileset 2012-06-07
Organized Structure of Rendering in Different Game "States" (LWJGL) 2012-06-01
Game Play & Game Design
Storing a level in a picture 2012-07-20
Game Mechanics
Zelda/Pokemon esque Grid Walking 2012-06-02
OpenGL Development
Change draw color 2013-03-31
Generally agreed upon "mouse rotation" code? 2013-02-24
mercenarius (14 views)
2020-06-04 19:26:01

mercenarius (22 views)
2020-06-04 19:13:43

Riven (866 views)
2019-09-04 15:33:17

hadezbladez (5848 views)
2018-11-16 13:46:03

hadezbladez (2657 views)
2018-11-16 13:41:33

hadezbladez (6273 views)
2018-11-16 13:35:35

hadezbladez (1518 views)
2018-11-16 13:32:03

EgonOlsen (4749 views)
2018-06-10 19:43:48

EgonOlsen (5804 views)
2018-06-10 19:43:44

EgonOlsen (3298 views)
2018-06-10 19:43:20
A NON-ideal modular configuration for Eclipse with JavaFX
by philfrei
2019-12-19 19:35:12

Java Gaming Resources
by philfrei
2019-05-14 16:15:13

Deployment and Packaging
by philfrei
2019-05-08 15:15:36

Deployment and Packaging
by philfrei
2019-05-08 15:13:34

Deployment and Packaging
by philfrei
2019-02-17 20:25:53

Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
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