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Author: isteinvids (posted 2013-04-08 14:23:36, viewed 468 times)

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import org.newdawn.slick.*;

public class game extends BasicGame {

    Image grass;
    boolean toggle = false;

    public game() {
        super("Infinite background :D - Press SPACE to toggle");
    }

    @Override
    public void init(GameContainer gc) throws SlickException {
        grass = new Image("grass.png");
    }

    @Override
    public void render(GameContainer gc, Graphics g) throws SlickException {
        if (toggle) {
            for (int i = 0; i < 14; i++) {
                int plusX = grass.getWidth() * i;
                grass.draw((gX + plusX) - 600, gY, 1.01f);
                for (int e = 0; e < 14; e++) {
                    int plusY = (grass.getHeight()  * i);
                    grass.draw(gX, (gY + plusY) - 600, 1.01f);
                }
            }
        } else {
            g.fillRect(gX, gY, 1200, 800, grass, 200, 200);
        }
        g.fillRect(400 - 25, 300 - 25, 50, 50);
    }
    int toggleX = -200;
    int gX = toggleX;
            int gY = toggleX;
    
    
    @Override
    public void update(GameContainer gc, int delta) throws SlickException {
        final int grX = toggleX + grass.getWidth(), grY = toggleX + grass.getHeight();

        Input input = gc.getInput();

        if (input.isKeyPressed(Input.KEY_SPACE)) {
            toggle = !toggle;
        }
        if(toggle){
            toggleX = 200;
        } else {
            toggleX = -200;
        }

        if (gX > grX) {
            gX -= grass.getWidth();
        }
        if (gX < grX) {
            gX += grass.getWidth();
        }
        if (gY > grY) {
            gY -= grass.getHeight();
        }
        if (gY < grY) {
            gY += grass.getHeight();
        }

        if (input.isKeyDown(Input.KEY_W)) {
            gY += 2;
        }
        if (input.isKeyDown(Input.KEY_S)) {
            gY -= 2;
        }
        if (input.isKeyDown(Input.KEY_A)) {
            gX += 2;
        }
        if (input.isKeyDown(Input.KEY_D)) {
            gX -= 2;
        }

    }

    public static void main(String[] args) throws SlickException {
        AppGameContainer appgc = new AppGameContainer(new game());
        appgc.setDisplayMode(800, 600, false);
        appgc.setTargetFrameRate(100);
        appgc.setShowFPS(false);
        appgc.start();
    }
}





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