Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (775)
Games in Android Showcase (230)
games submitted by our members
Games in WIP (856)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
  JavaGaming.org - Pastebin



Author: Tjstretchalot (posted 2012-09-25 14:28:36, viewed 434 times)

1   2   3   4   5   6   7   8   9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25   26   27   28   29   30   31   32   33   34   35   36   37   38   39   40   41   42   43   44   45   46   47   48   49   50   51   52   53   54   55   56   57   58   59   60   61   62   63  
You can make a comment with the '//'
Note you can comma off // at any point
The order only matters that the mob health is before the mobs are spawned
However, I strongly encourage this format, in this order


The player will always start with a pistol, however you may add more weapons
with
weapon *name*

name of weapons: 
pistol [no need to add]
bow
sword
sniper
rocket
machinegun
machinepistol
chainsaw

After this, you should add the relative path to the level, like
name = levels/level1.txt

[optional]
mobhealth = amount
sets the amount of health each mob has, excluding special mobs such as boss1

[optional]
spawn = x y [additional]
additional can be withfloor, which adds a floor underneath it, as in level 9

[optional]
floor = x y w h
w = width
h = height

After that, any writing like so

writing = X Y Text
X can be either an absolute number, center, or right
Y can be either an absolute number, center or bottom
EG
writing = center 300 This is a text example

Then, you can add a mob with mob = X Y MOBNAME [OTHER]

OTHER can be gothrough for right now, which sets the gun to go through
entities, like in level 9.

Mob names:
dummy
stillbow
swordplayer
sniperplayer
rocketplayer
boss1
machinegunplayer
machinepistolplayer
chainsawplayer

[Required]
next = nextlevelrelativepath
If there is no next level, the path should match name





Dump your java code here :



Special syntax:
  • To highlight a line (yellow background), prefix it with '@@'
  • To indicate that a line should be removed (red background), prefix it with '-'
  • To indicate that a line should be added (green background), prefix it with '+'
  • To post multiple snippets, seperate them by '~~~~'
  EOF
 
EgonOlsen (1869 views)
2018-06-10 19:43:48

EgonOlsen (1901 views)
2018-06-10 19:43:44

EgonOlsen (1258 views)
2018-06-10 19:43:20

DesertCoockie (1703 views)
2018-05-13 18:23:11

nelsongames (1378 views)
2018-04-24 18:15:36

nelsongames (2002 views)
2018-04-24 18:14:32

ivj94 (2753 views)
2018-03-24 14:47:39

ivj94 (1955 views)
2018-03-24 14:46:31

ivj94 (3045 views)
2018-03-24 14:43:53

Solater (1090 views)
2018-03-17 05:04:08
Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!