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Author: Rayvolution (posted 2014-06-11 06:36:03, viewed 140 times)

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protected void addLightDiagonal(int startX, int startY, int distance) throws SlickException {
         int lightLevel = distance;
         int doubler = distance/2;
         int tripler = distance/4;
         tileCheck = new byte[(distance*2)+1][(distance*2)+1];
         tileCheck[distance][distance] = 1;
         lightValue[startX][startY] += distance*4;
         
         ArrayList<OrderedPair<Integer,Integer>> sweepList = new ArrayList<OrderedPair<Integer,Integer>>();
         ArrayList<OrderedPair<Integer,Integer>> setList = new ArrayList<OrderedPair<Integer,Integer>>();
         sweepList.add(new OrderedPair<Integer,Integer>(distance,distance));
         
         for (int d = 0; d < distance; d++) {
            for (int x = 0; x < sweepList.size(); x++) {
               int thisX = sweepList.get(x).getX();
               int thisY = sweepList.get(x).getY();
               int alignX = thisX+startX-(distance);
               int alignY = thisY+startY-(distance);
               if ((tileCheck[thisX+1][thisY+1] == 0) && (blockMap[alignX+1][alignY+1] == 0)){
                  setList.add(new OrderedPair<Integer,Integer>(thisX+1,thisY+1));
                  tileCheck[thisX+1][thisY+1] = 1;
                  lightValue[alignX+1][alignY+1] += lightLevel;
                  if (d < doubler){lightValue[alignX+1][alignY+1] += lightLevel;}
                  if (d < tripler){lightValue[alignX+1][alignY+1] += lightLevel;}
               }
               if ((tileCheck[thisX-1][thisY-1] == 0) && (blockMap[alignX-1][alignY-1] == 0)){
                  setList.add(new OrderedPair<Integer,Integer>(thisX-1,thisY-1));
                  tileCheck[thisX-1][thisY-1] = 1;
                  lightValue[alignX-1][alignY-1] += lightLevel;
                  if (d < doubler){lightValue[alignX-1][alignY-1] += lightLevel;}
                  if (d < tripler){lightValue[alignX-1][alignY-1] += lightLevel;}
               }
               if ((tileCheck[thisX-1][thisY+1] == 0) && (blockMap[alignX-1][alignY+1] == 0)){
                  setList.add(new OrderedPair<Integer,Integer>(thisX-1,thisY+1));
                  tileCheck[thisX-1][thisY+1] = 1;
                  lightValue[alignX-1][alignY+1] += lightLevel;
                  if (d < doubler){lightValue[alignX-1][alignY+1] += lightLevel;}
                  if (d < tripler){lightValue[alignX-1][alignY+1] += lightLevel;}
               }
               if ((tileCheck[thisX+1][thisY-1] == 0) && (blockMap[alignX+1][alignY-1] == 0)){
                  setList.add(new OrderedPair<Integer,Integer>(thisX+1,thisY-1));
                  tileCheck[thisX+1][thisY-1] = 1;
                  lightValue[alignX+1][alignY-1] += lightLevel;
                  if (d < doubler){lightValue[alignX+1][alignY-1] += lightLevel;}
                  if (d < tripler){lightValue[alignX+1][alignY-1] += lightLevel;}
               }
            }
            
            sweepList = new ArrayList<OrderedPair<Integer,Integer>>();
            
            lightLevel -= 1;
            
            sweepList.addAll(setList);
            setList = new ArrayList<OrderedPair<Integer,Integer>>();
         }
      }





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