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Author: ivj94 (posted 2018-03-24 14:46:31, viewed 426 times)

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public class GameServer extends Thread {

    private ServerSocket server;

    public GameServer() throws IOException {
        try {
            doPortForwarding();
            server = new ServerSocket(10000);
        } catch (SocketException e) {
            e.printStackTrace();
        }
    }

    public void run() {
        while (true) {
            try {
                Socket s = server.accept();
                System.out.println("Accepted");
                //Do things...
            } catch (IOException ex) {
                Logger.getLogger(GameServer.class.getName()).log(Level.SEVERE, null, ex);
            }
        }
    }

    private void doPortForwarding() throws UnknownHostException {

        PortMapping[] desiredMapping = new PortMapping[1];
        desiredMapping[0] = new PortMapping(10000, InetAddress.getLocalHost().getHostAddress(),
                PortMapping.Protocol.TCP, " TCP POT Forwarding");

        UpnpService upnpService = new UpnpServiceImpl();

        RegistryListener registryListener = new PortMappingListener(desiredMapping);
        upnpService.getRegistry().addListener(registryListener);

        upnpService.getControlPoint().search();
        
    }

}





Dump your java code here :



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EgonOlsen (364 views)
2018-06-10 19:43:48

EgonOlsen (364 views)
2018-06-10 19:43:44

EgonOlsen (304 views)
2018-06-10 19:43:20

DesertCoockie (540 views)
2018-05-13 18:23:11

nelsongames (871 views)
2018-04-24 18:15:36

nelsongames (854 views)
2018-04-24 18:14:32

ivj94 (1305 views)
2018-03-24 14:47:39

ivj94 (425 views)
2018-03-24 14:46:31

ivj94 (1088 views)
2018-03-24 14:43:53

Solater (444 views)
2018-03-17 05:04:08
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List of Learning Resources
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