Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (769)
Games in Android Showcase (230)
games submitted by our members
Games in WIP (856)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  2D Physics  (Read 4268 times)
0 Members and 1 Guest are viewing this topic.
Offline kaffiene
« Posted 2012-02-22 01:45:16 »

I notice that the most recent version of Phys2d is from 2008.  Are there any 2d physics engines which are being actively developed?
Offline RylandAlmanza

Junior Devvie


Medals: 3



« Reply #1 - Posted 2012-02-22 02:08:09 »

I think JBox2D is pretty much what everyone uses now, and I'm pretty sure that it's actively developed (I'm new to Java Development, so I could be wrong.)
Offline ra4king

JGO Kernel


Medals: 508
Projects: 3
Exp: 5 years


I'm the King!


« Reply #2 - Posted 2012-02-22 02:10:52 »

The most popular physics engine is JBullet, which is a port of the Bullet engine to Java, made by our very own jezek2 Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline RylandAlmanza

Junior Devvie


Medals: 3



« Reply #3 - Posted 2012-02-22 02:16:19 »

The most popular physics engine is JBullet, which is a port of the Bullet engine to Java, made by our very own jezek2 Smiley
Isn't JBullet for 3D? Or is it both?
Offline ra4king

JGO Kernel


Medals: 508
Projects: 3
Exp: 5 years


I'm the King!


« Reply #4 - Posted 2012-02-22 03:16:04 »

The most popular physics engine is JBullet, which is a port of the Bullet engine to Java, made by our very own jezek2 Smiley
Isn't JBullet for 3D? Or is it both?
JBullet can be used for 2D but after talking to jezek2, he said you're better off with JBox2D for pure 2D physics.

Offline pitbuller
« Reply #5 - Posted 2012-02-22 09:08:24 »

Libgdx have native wrapper for latest box2d. It's fastest and maintained.
Offline kaffiene
« Reply #6 - Posted 2012-02-23 00:24:18 »

Thanks for the feedback.  I'll check out jbox2d and the libgdx native wrapper.
Pages: [1]
  ignore  |  Print  
 
 

 
EgonOlsen (1672 views)
2018-06-10 19:43:48

EgonOlsen (1720 views)
2018-06-10 19:43:44

EgonOlsen (1161 views)
2018-06-10 19:43:20

DesertCoockie (1587 views)
2018-05-13 18:23:11

nelsongames (1187 views)
2018-04-24 18:15:36

nelsongames (1716 views)
2018-04-24 18:14:32

ivj94 (2541 views)
2018-03-24 14:47:39

ivj94 (1767 views)
2018-03-24 14:46:31

ivj94 (2847 views)
2018-03-24 14:43:53

Solater (972 views)
2018-03-17 05:04:08
Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08

Deployment and Packaging
by gouessej
2018-08-22 08:03:45

Deployment and Packaging
by philfrei
2018-08-20 02:33:38

Deployment and Packaging
by philfrei
2018-08-20 02:29:55

Deployment and Packaging
by philfrei
2018-08-19 23:56:20

Deployment and Packaging
by philfrei
2018-08-19 23:54:46
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!