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  Type Compatibility LinkedList  (Read 652 times)
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Offline MickeyB

Senior Member




my game will work, my game will work!


« Posted 2005-03-16 17:03:32 »

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LinkedList<ByteBuffer> dataQueue;
dataQueue = Collections.synchronizedList(new LinkedList<ByteBuffer>());


comes back incompatible type


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LinkedList<ByteBuffer> dataQueue;
dataQueue = new LinkedList<ByteBuffer>();

works fine, but I know is not synchronized.


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List<ByteBuffer> dataQueue;
dataQueue = Collections.synchronizedList(new LinkedList<ByteBuffer>());

does not give me access to the poll() command that I want.

Will this be safe for the second example above?
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      public synchronized void addDataToQueue(ByteBuffer b) {

            dataQueue.add(b);
      }
     

MickeyB

Current Project: http://www22.brinkster.com/mbowles/
Offline CaptainJester

JGO Knight


Medals: 10
Projects: 2


Make it work; make it better.


« Reply #1 - Posted 2005-03-17 00:41:40 »

What IDE are you using?  I set it up in JBuilder 2005 personal edition and it compiled fine.
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import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.nio.ByteBuffer;

public class Test {
    public Test() {
    }
    public static void main(String args[]) {
        List<ByteBuffer> dataQueue;
        dataQueue = Collections.synchronizedList(new LinkedList<ByteBuffer>());    
    }
}

Offline MickeyB

Senior Member




my game will work, my game will work!


« Reply #2 - Posted 2005-03-17 01:04:36 »

JCreator 3 Pro.  very odd

MickeyB

Current Project: http://www22.brinkster.com/mbowles/
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Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #3 - Posted 2005-03-17 06:19:03 »

Not odd, the code you've compiled is the code the MB said compiled.

It also makes sense since Collection.synchronisedList can't guarantee its going to return you a LinkedList (since by definition a Java LinkedList class is unsynchronised) and would have to replace it with some wrapped list.

Synchronising a list probably isn't that tricky, maybe wrap it in your own type instead of using generics, expose only those things you absolutely need (one of the benefits of not using generics, ick!) and hopefully this will make it much easier to consider the synchonisation.

Kev

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