Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (492)
Games in Android Showcase (112)
games submitted by our members
Games in WIP (556)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How many of you hate me?  (Read 2209 times)
0 Members and 1 Guest are viewing this topic.
Offline CyanPrime
« Posted 2009-12-02 22:28:16 »

I can't help but notice that no one is replying to my games (Drive Buster, and Phantasy Blade -- both can be found on page 1 of showcase), and that my topic about Drive Buster becoming open sourced was deleted. I was just wondering how many of you haven't checked out my games because "That asshole could never be smart enough to make a great game."
Offline Hansdampf

Senior Member


Projects: 3


too offending?


« Reply #1 - Posted 2009-12-02 22:34:26 »

Nobody here hates you. It is just your ego problem, Optimus..uhsorry CyanPrime  Wink

lots of sillystupid games: http://www.emaggame.com
Offline CyanPrime
« Reply #2 - Posted 2009-12-02 22:37:00 »

Well I DO have a huge ego, lol.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline steveyO
« Reply #3 - Posted 2009-12-02 22:37:34 »

This isn't the first time you have started a pointless  thread showing your immaturity.  Get  a grip man!

https://play.google.com/store/apps/details?id=com.bullsquared.alggame Annoying Little Gits (Android)
www.bullsquared.com   Play java (applet) games! www.chessclockpro.com Free Online Chess Clock
Offline CyanPrime
« Reply #4 - Posted 2009-12-02 22:41:52 »

I'm quite immature too, but I don't think that should make anyone judge my games any differently. It's not like I've been posting games like "fart man" all my games have been very high in the maturity factor, and since I've started using Slick they've been quite high in the quality factor too.
Offline steveyO
« Reply #5 - Posted 2009-12-02 23:00:34 »

5 people responded to your Phantasy Blade thread which incidently is more responses that I got when I relased my Java MultiPlayer game WebSite (with 12-13 applet games albiet some low quality) which took over a good year to write.  Shit happens!
Quality has nothing to do with it, most people generally cant be arsed commenting on games.  WebStart games dont work on my laptop for some unknown reason so didn't try any of your games.  Its not personal,  it's just annoying seeing pointless threads like this in which is mostly a highly intelligent community.

https://play.google.com/store/apps/details?id=com.bullsquared.alggame Annoying Little Gits (Android)
www.bullsquared.com   Play java (applet) games! www.chessclockpro.com Free Online Chess Clock
Offline bobjob

JGO Knight


Medals: 10
Projects: 4


David Aaron Muhar


« Reply #6 - Posted 2009-12-02 23:50:29 »

yeah, dont take the lack of forum activity as personal dude.

I personally havnt tried many games lately as nothing as really stuck out as new. And have been busy. Amd im sure I wouldnt be the only one.

My Projects
Games, Webcam chat, Video screencast, PDF tools.

Javagaming.org with chat room
Offline woogley
« Reply #7 - Posted 2009-12-03 01:19:46 »

lol, trust me, you are not the one referred to as "the forum troll"
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #8 - Posted 2009-12-03 01:45:52 »

...wow.

You're going to have a terrible life if you don't learn not to take things personally. Especially things like this where a moment's logical thought will cause you to realize that there is absolutely no correlation whatsoever between forum activity and people hating you.

Wow.

I saw the topic title, was a little worried because I don't want schisms in JGO, then noticed the author and found myself not surprised. Maybe you feel as you do because you would have more attention if everyone hated you - as it stands, everyone just doesn't really notice you. Or at least your games. Because putting it frankly the ones I've played have not excited me in any way. Which is fine - just keep making games and eventually you'll be an all star and I will say to myself "Way cool, CyanPrime made another game! Can't wait to check it out."

But if you're making games because you're searching for praise, then you're doing this for all the wrong reasons. The praise comes after years of obscurity and toil. I have never made anything on JGO that was particularly well received. There are only a few users on this site who I will actively follow to see when they release a new game. And I think everyone can guess who they are.

So cheer up! Keep going!

See my work:
OTC Software
Offline elias4444

Junior Member





« Reply #9 - Posted 2009-12-03 01:55:10 »

**SLAP**

Snap out of it!! It's ok! It's ooooooooookayyyyyy.

Seriously though, I just haven't been on the forums enough lately to try stuff.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11
Exp: 10 years


Game Engineer


« Reply #10 - Posted 2009-12-03 15:54:07 »

As a point of advice for the future, perhaps you should make a game for the public if that's what you're going for. By that I mean make something with mass appeal - remake a popular retro game, do a 2D iteration of Smash Bros, something like that. You can piggy-back on another game's success until your own name is recognizable as a good game designer. The most important thing for a game to be well received is for it to have good marketing. That means that you need to, somehow, make everyone aware of your game and, more importantly, make everyone want to play it. "Xenplat" and "Drive Buster" don't stand out to me in any way whatsoever. Neither does "Phantasy Blade," for that matter, although for whatever reason I find it more fun to say in my head. Going back to my previous suggestion, you could rename Xenplat "Super Smash Aliens" and Drive Buster "F-Zero Cyan," or something. And then you can also steal sprites until you get better at art. Wink Remember you're not trying to make money (assumedly) with these games, so you then need to analyze what your objective is; so far it seems that you want to be well-liked more than anything. If that's the case, cater to your objective. If you just want to learn so that in the future you can make even better games, then you shouldn't even bother with graphics, really, and instead have squares running around in some well-engineered MMO world or have 500,000 poly spheres moving around at 300 fps.

So what is your objective? Consider that, first and foremost. For me, I go for a little bit of both - I always try to learn something important in every game I make, and I also try to make it fun and enjoyable for the masses. But I'm still more interested in learning than anything else.

See my work:
OTC Software
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Nickropheliac (16 views)
2014-08-31 22:59:12

TehJavaDev (24 views)
2014-08-28 18:26:30

CopyableCougar4 (33 views)
2014-08-22 19:31:30

atombrot (42 views)
2014-08-19 09:29:53

Tekkerue (41 views)
2014-08-16 06:45:27

Tekkerue (35 views)
2014-08-16 06:22:17

Tekkerue (26 views)
2014-08-16 06:20:21

Tekkerue (37 views)
2014-08-16 06:12:11

Rayexar (73 views)
2014-08-11 02:49:23

BurntPizza (49 views)
2014-08-09 21:09:32
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!