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  Xenplat - source code!  (Read 1337 times)
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Offline CyanPrime
« Posted 2009-04-28 01:46:53 »

I'll add comments in a bit. I already commented Map though. Anyway, now that this is out please help me with jump physics and collision detection!

http://prime.turquoisegrotto.com/java/xenplat_src.zip
Offline CyanPrime
« Reply #1 - Posted 2009-05-02 02:22:38 »

updated it.
Offline lhkbob

JGO Knight


Medals: 32



« Reply #2 - Posted 2009-05-02 03:32:25 »

Not to curb your enthusiasm, but I have to wonder why you put the source code in the jogl sub-forum.  It seems a little out of place, unless you have specific concerns about the jogl rendering (instead of just posting general updates to the code).

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Offline CyanPrime
« Reply #3 - Posted 2009-05-02 04:33:43 »

I just figured it'd be a better fit here. it IS a JOGL project after all. Though you have a good point.
Offline h3ckboy

JGO Coder


Medals: 5



« Reply #4 - Posted 2009-05-03 12:01:32 »

wouldnt shared projects be best?
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