Hi !
Featured games (84)
games approved by the League of Dukes
Games in Showcase (565)
Games in Android Showcase (151)
games submitted by our members
Games in WIP (606)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  JSplitPane to resize a GLCanvas  (Read 1636 times)
0 Members and 1 Guest are viewing this topic.
Offline emzic

Senior Devvie

« Posted 2008-04-07 14:16:52 »

hello, i am using a JSplitPane to divide a GLCanvas from a Swing-UI.

the user should be able to drag the splitpane in order to give more space to either the GLCanvas or the Swing-UI.

however the resizing with dragndrop only works "away" from the GLCanvas (making it bigger) while it is not possible to drag the splitpane towards the GLCanvas.

does anyone know where the problem could be? thanks! - personal website
webstart blendinspect - OpenGL BlendingModes visualization.
Offline cylab

JGO Ninja

Medals: 78

« Reply #1 - Posted 2008-04-07 14:53:11 »

I dimly remember something like getMinimumSize() is changed on resize. See and The latter is somewhat unrelated, but contains an interesting comment:

            // We need to create a Dimension object for the JPanel minimum size to fix a GLCanvas resize bug.
            // The GLCanvas normally won't recieve resize events that shrink a JPanel controled by a JSplitPane.  
            setMinimumSize(new Dimension());    

Mathias - I Know What [you] Did Last Summer!
Offline emzic

Senior Devvie

« Reply #2 - Posted 2008-04-07 14:58:00 »

hooray, this did the trick!

thank you very much, cylab. - personal website
webstart blendinspect - OpenGL BlendingModes visualization.
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

theagentd (11 views)
2015-03-27 23:08:20

wxwsk8er (52 views)
2015-03-20 15:39:46

Fairy Tailz (46 views)
2015-03-15 21:52:20

Olo (28 views)
2015-03-13 17:51:59

Olo (30 views)
2015-03-13 17:50:51

Olo (38 views)
2015-03-13 17:50:16

Olo (44 views)
2015-03-13 17:47:07

ClaasJG (57 views)
2015-03-10 11:36:42

ClaasJG (41 views)
2015-03-10 11:33:01

Pippogeek (47 views)
2015-03-05 14:36:23
How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!