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  Towerball  (Read 10485 times)
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Offline Morre

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Posts: 494


I'm Dragonene on IRC.


« on: 2008-08-20 13:59:47 »

I figured since Markus and OrangyTang are both posting theirs, I might post my entry for the LD12 Ludumdare 48h competition as well:

Towerball webstart
Towerball zip (including level editor, exe wrappers and shell scripts)


Offline benny!

JGO n00b
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Posts: 30


in this place forever!


« Reply #1 on: 2008-08-20 14:20:55 »

Totally awesome. Very good game. Like it a lot!

[ BLOG - LABS - POUET :: whatever keeps us longing - for another breath of air - is getting rare ]
Offline void256

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Posts: 2



« Reply #2 on: 2008-08-21 18:06:26 »

I already played that one! This is AWESOME! Cheesy

great work! Smiley
Games published by our own members! Go get 'em!
Offline Eli Delventhal
« League of Dukes »

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Posts: 3478
Medals: 39


Game Engineer


« Reply #3 on: 2008-08-21 21:48:38 »

Well done, I like it a lot.

Dampening can potentially be too good, though.

See my work:
OTC Software
<br />
Currently Working On:
Secret project...
Quote from: _Riven
I edit JGO in production, because I simply don't waste time writing bugs
Offline Morre

Sr. Member
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Posts: 494


I'm Dragonene on IRC.


« Reply #4 on: 2008-08-22 06:42:27 »

Thanks! And, yes, I suppose dampnening might be too good. Still, plenty of people say that the game is far too hard, and I didn't know what to do without the dampening. I suppose some form of friction... Smiley

Offline Eli Delventhal
« League of Dukes »

JGO Kernel
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Posts: 3478
Medals: 39


Game Engineer


« Reply #5 on: 2008-08-22 12:56:30 »

Thanks! And, yes, I suppose dampnening might be too good. Still, plenty of people say that the game is far too hard, and I didn't know what to do without the dampening. I suppose some form of friction... Smiley
Yeah, it certainly would be way way too hard without it. I didn't know I had it at first and it was very frustrating.  Tongue

See my work:
OTC Software
<br />
Currently Working On:
Secret project...
Quote from: _Riven
I edit JGO in production, because I simply don't waste time writing bugs
Offline Jesja

JGO n00b
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Posts: 25



« Reply #6 on: 2008-08-24 17:25:15 »

I get 1fps, its a bit jerky. I suppose this it not the intention? (web start version)

Ubuntu 8.04,  intel GMA950,  java 1.6.0_06, intel code2duo T7200

Try the Callisto Carnival - Stunning space thruster
http://jenslidestrom.webs.com
Offline Morre

Sr. Member
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Posts: 494


I'm Dragonene on IRC.


« Reply #7 on: 2008-08-25 09:49:51 »

Sorry about that - I really don't know what causes it :/
Will attempt to run it on a similar configuration and see if I can figure out the problem.
It's OpenGL, so integrated graphics isn't optimal but it should work anyway...

Offline ty90t

JGO n00b
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Posts: 1



« Reply #8 on: 2008-08-30 12:18:30 »

Brilliant. Very smooth for me using Java 6 Update 7 :

Tested on Ubuntu 8.04.1 via JWS.
Intel GMA965 & Intel C2D T5250
Stayed around 60 fps and had a very low impact on the system.
Quite fun but quite difficult.

Great work :-)

Written using lwjgl ?
Offline Morre

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Posts: 494


I'm Dragonene on IRC.


« Reply #9 on: 2008-08-30 20:22:48 »

Thanks Smiley

Written using lwjgl ?

Yes - I used kevglass's Slick library (for 2d game stuff), which uses lwjgl for OpenGL support.

Games published by our own members! Go get 'em!
Offline Cade1

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Posts: 1



« Reply #10 on: 2010-03-22 03:20:11 »

thanks for sharing here

Cade1
Offline gouessej

JGO Kernel
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Posts: 3433
Medals: 26


TUER


« Reply #11 on: 2010-03-22 06:52:14 »

Hi!

It works fine here. I do not succeed in getting a good score. I will test once more at home because I have no sound here.

Julien Gouesse
Offline Momoko_Fan

Full Member
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Posts: 100
Medals: 3



« Reply #12 on: 2010-03-22 13:48:07 »

Very cool game, love it! You should make it into an applet and put it on some gaming sites, its unique and good.
For the desktop version, I suggest you add fullscreen support and vsync (because I can see the shearing or whatever its called during high motion).
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