max1238
JGO n00b  Posts: 24
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on:
2010-02-18 05:40:25 » |
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 Long time no update. I usually update the site in China. This is a Chinese switch to the English version of the font display problems in some places. 0.9Version use pure JAVA. Add more functions: animation plays, characters and dialogue,AVG System. Redhat pass the test. However, in some machines, the game speed may be too fast. Does not affect the experience. Game environment: JRE 1.6 or above windows/Linux ..... download it(5.3MB): http://cid-d72b85fc74297d1c.office.live.com/self.aspx/myshare/rpg09en.zipTell me can you see the picture?Images stored on the server in China. 1.Menu  2.animation plays  3.map ,characters, dialogue  4.AVG System 
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TheMatrix154
Jr. Member   Posts: 55 Medals: 3
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Reply #1 on:
2010-02-18 06:59:57 » |
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Hi, looks great so far  I'm on OS X here, can't run exe files, too bad. Have you any videos for seeing in-game stuff? Personal filesharing 2GB for free: dropbox.com with Sync-Client for Windows, Linux and OS X.
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kappa
« League of Dukes » JGO Kernel      Posts: 2268 Medals: 50
★★★★★
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Reply #2 on:
2010-02-18 14:33:37 » |
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this actually looks really cool. can't download the file though, think i'm getting some error about silverlight missing (can't read rest of the site) 1) did you draw the graphics yourself? 2) any chance you can Java Webstart it or use a better host? p.s. I hope your not a really clever bot 
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Games published by our own members! Go get 'em!
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h3ckboy
JGO Kernel      Posts: 1628 Medals: 4
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Reply #3 on:
2010-02-19 05:25:23 » |
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p.s. I hope your not a really clever bot  assuming you have any actual concerns: the game is actually in java. he made a game.... seems like alot of effort for a bot(well, assuming thos are valid screenshots). but who knows  ?
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max1238
JGO n00b  Posts: 24
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Reply #4 on:
2010-02-19 07:56:52 » |
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this actually looks really cool. can't download the file though, think i'm getting some error about silverlight missing (can't read rest of the site) 1) did you draw the graphics yourself? 2) any chance you can Java Webstart it or use a better host? p.s. I hope your not a really clever bot  Thanks. You can download from here http://dl.dropbox.com/u/4803853/rpg.zipGame material Mainly from the:http://tkool.jp/products/rpgxp/eng/download.html
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Momoko_Fan
Full Member   Posts: 100 Medals: 3
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Reply #5 on:
2010-02-19 10:43:35 » |
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Looks really good. But when you walk, it doesn't feel smooth, you should make some kind of walk animation and move the view slowly not shift it tile by time. Otherwise this is a pretty cool RPG I like the design and transitions.
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #6 on:
2010-02-19 10:51:56 » |
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I am also on Mac OS X, so no luck playing.
However, the screenshots look wonderfully retro - really looks like a "modern" SNES RPG.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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max1238
JGO n00b  Posts: 24
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Reply #7 on:
2010-02-19 11:39:43 » |
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Looks really good. But when you walk, it doesn't feel smooth, you should make some kind of walk animation and move the view slowly not shift it tile by time. Otherwise this is a pretty cool RPG I like the design and transitions.
Thank you. I've noticed. This is a map of the initial design problems left. I'm thinking to solve. Because characters walking are x +32, if changed x +16 would not exist problems
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #8 on:
2010-02-19 11:40:42 » |
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Thank you. I've noticed. This is a map of the initial design problems left. I'm thinking to solve. Because characters walking are x +32, if changed x +16 would not exist problems
You can always up the FPS and use interpolation so that everything in general looks more smooth.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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max1238
JGO n00b  Posts: 24
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Reply #9 on:
2010-02-19 11:45:41 » |
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I am also on Mac OS X, so no luck playing.
However, the screenshots look wonderfully retro - really looks like a "modern" SNES RPG.
I plan to make it looks like Final Fantasy. You can try again. I just fixed a music player of the BUG. It exists Linux, MAC OS may exist. If you are playing music on Linux, you can not open the game. Now I fixed it.
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Games published by our own members! Go get 'em!
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max1238
JGO n00b  Posts: 24
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Reply #10 on:
2010-02-19 11:47:10 » |
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You can always up the FPS and use interpolation so that everything in general looks more smooth.
OK, I will. 
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #11 on:
2010-02-19 12:28:11 » |
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Yup, works on Mac just fine. I thought it looked cute and seems like a good start.
Comments: - People need to be Y-sorted before being drawn. When I was standing above someone, I was still drawn on top. - The problem with the movement is not because of interpolation (like I suggested before). It's because you're only moving everything the size of a grid space. To get more fluid motion, you'll have to move the character pixel by pixel and then calculate the grid space that each corner lies in for collision.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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max1238
JGO n00b  Posts: 24
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Reply #12 on:
2010-02-21 03:20:58 » |
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My God, in the old computer games startup screen not the same as the speed in the new machine, the new machines run so fast. At microsoft's C# , this is the problems caused by refresh rate. java too? fps can be resolved do? I never wrote fps,but I will try....
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max1238
JGO n00b  Posts: 24
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Reply #13 on:
2010-03-07 10:39:20 » |
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0.5 added the ftp to control the game speed, but now I do not know what effect. People walking movements bug yet to be resolved
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erikd
JGO Kernel      Posts: 2561 Medals: 7
Maximumisness
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Reply #14 on:
2010-03-08 18:23:48 » |
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The screenshots look really nice, but I couldn't get it to work. I got a popup saying "database connection failed!" (I'm on ubuntu by the way)
As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.
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max1238
JGO n00b  Posts: 24
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Reply #15 on:
2010-03-09 10:12:04 » |
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The screenshots look really nice, but I couldn't get it to work. I got a popup saying "database connection failed!" (I'm on ubuntu by the way)
As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.
I have tested pass on windows and redhat You have to extract all the files and must be run in jre6/jdk6. 
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kappa
« League of Dukes » JGO Kernel      Posts: 2268 Medals: 50
★★★★★
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Reply #16 on:
2010-03-09 17:46:01 » |
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As a general advice, try to make it work with Java WebStart. It will make it easier for people to test your game.
agreed, if you provided the game as java web start or a java applet a lot more users in this forum would try it. Its too much hard work to download a zip, extract it and then run the game, we java programmers are spoilt  If you are unsure how to use java web start the tutorial following tutorial is pretty good http://www.cokeandcode.com/webstarthowto
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max1238
JGO n00b  Posts: 24
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Reply #17 on:
2010-03-10 08:04:00 » |
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Sorry, this is me not the same as the original design concept. java web start has his limitations.
For me, java web start on the game not as good as to be a FLSH GMAME easy
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max1238
JGO n00b  Posts: 24
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Reply #18 on:
2010-10-26 12:06:22 » |
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Mr. Gol
Full Member   Posts: 213 Medals: 1
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Reply #19 on:
2010-10-26 12:30:43 » |
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I can see the screenshots (from Europe). But... isn't that the beginning of the original Castlevania in the second screenshot?!
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max1238
JGO n00b  Posts: 24
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Reply #20 on:
2010-10-26 12:40:23 » |
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I can see the screenshots (from Europe). But... isn't that the beginning of the original Castlevania in the second screenshot?!
Thank you. It was the opening animation Castlevania. The original compressed using winrar, now modified zip file...
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Mads
JGO Ninja    Posts: 596 Medals: 16
Java Intermidiate...
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Reply #21 on:
2010-10-27 12:54:38 » |
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Looks good, is development still running?  I can see the pictures just fine, and I'm currently located in Denmark 
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