Java-Gaming.org
Java4K - to go         Javadoc:
Featured games (67)
games approved by the League of Dukes
Games in Showcase (∞)
games submitted by our members



News: Read the Java Gaming Resources, peek at the official java tutorials or join us at irc #jgo.
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  Print  
  WIP: Yore Quest  (Read 5628 times)
0 Members and 1 Guest are viewing this topic.
Offline kevglass
« League of Dukes »

JGO Kernel
*****

Posts: 5199
Medals: 47


Mentally unstable, best avoided.


« Reply #30 on: 2009-12-20 05:02:48 »

Yore is a fantasy world which I use for games. There's be runes of yore, tales of yore, vale of yore and more recently just yore.

Kev

Offline userek

JGO n00b
*

Posts: 49



« Reply #31 on: 2009-12-30 10:27:54 »

Hello,
I've tested this game on my htc hero phone. It worked fine. In general the game looks nice and polished, but there are few things I do not like:
-it is turn based so exploring the dungeon is a bit annoying(you do a few steps, end turn, do a few steps end turn etc).I would prefer to be able to walk without any limitations(of action points) until I find an enemy and only then play in turn based mode Wink.
-it would be nice if you could select entire party and move the group instead of moving just one unit at time.
Btw you could also edit the fist post and always put there the most recent version of the game(i took the game from there first time, installed it and then It turned out its an old version...).

Bye
Offline squirr3l

JGO n00b
*

Posts: 1



« Reply #32 on: 2010-02-12 22:07:16 »

Hi,

May I ask if this game is done using Slick2d?
Games published by our own members! Go get 'em!
Offline kevglass
« League of Dukes »

JGO Kernel
*****

Posts: 5199
Medals: 47


Mentally unstable, best avoided.


« Reply #33 on: 2010-02-13 15:33:23 »

Nope, Java2D.

Kev

Offline fruitmaze

Full Member
**

Posts: 153
Medals: 3



« Reply #34 on: 2010-02-22 08:43:17 »

It's a nice game. The graphics are good. The colors work well together.

I think though when a character hits a monster for example there should be some kind of animations on the monster and the character. It would also make it more clear for the player what is going on. Overall more animations would be nice.

And maybe some information about how powerful a weapon for example is? Like Attack-info.
Pages: 1 [2]
  Print  
 
 
Jump to:  


Add your game by posting it in the showcase section.

The first screenshot will be displayed as a thumbnail.

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.174 seconds with 21 queries.