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  Metaship Online  (Read 2986 times)
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Offline CyanPrime

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« on: 2009-12-19 15:47:12 »

http://prime.programming-designs.com/java/metaship-server.jnlp

Start the server first (You'll need to open port 4444).

Than run the client (You'll need the IP of the server, which will be the IP of the person running it).

http://prime.programming-designs.com/java/metaship-client.jnlp



Controls are WASD to move, HJ to fire and U to boost.
Offline elias4444

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« Reply #1 on: 2009-12-19 16:30:04 »

I tried it. It loads, and the client connects to the server. Can't try out the game though, since it won't start with only one connection.

From the little bit that I saw though, it looks cool!

Offline h3ckboy

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« Reply #2 on: 2009-12-19 16:53:49 »

hmm, sounds pretty cooll, I might check it out later....

you do realise that the person will have to port forward for this to work right?

well unless it is lan that is....
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Offline CyanPrime

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« Reply #3 on: 2009-12-20 13:33:41 »

hmm, sounds pretty cooll, I might check it out later....

you do realise that the person will have to port forward for this to work right?

well unless it is lan that is....
They only have to port forward for the server.
Offline h3ckboy

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« Reply #4 on: 2009-12-20 15:26:42 »

yeah, I know, but maybe hte people using it dont know they have to do that....

maybe you should host one... just a thought, so we can all play together....
Offline CyanPrime

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« Reply #5 on: 2009-12-20 19:26:59 »

I  kind of agree, but that's not the kind of game I was going for. I don't have the connection to host anyway.
Offline CyanPrime

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« Reply #6 on: 2009-12-23 21:34:56 »

updated and added a screenshot.
Offline h3ckboy

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« Reply #7 on: 2009-12-24 03:07:14 »

the screenshot reminds me of a gamecube game,  it think it is called custom robo Smiley.
Offline CyanPrime

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« Reply #8 on: 2009-12-24 03:35:51 »

the screenshot reminds me of a gamecube game,  it think it is called custom robo Smiley.
custom robo was one of my inspirations for this game ^_^
Offline CyanPrime

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« Reply #9 on: 2010-02-18 16:57:00 »

[snip]
Games published by our own members! Go get 'em!
Offline Eli Delventhal
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Game Engineer


« Reply #10 on: 2010-02-21 21:05:13 »

The topic has been split. The split goes to here:

http://www.java-gaming.org/topics/tcp-packets/22013/view.html

See my work:
OTC Software
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