First,
Thanks to Demonpants for organizing this competition and congratulations to all who participated.
Now for the answers to some of the questions.
- How often would you be interested in a contest like this?
I think that two times in the year can be good. For the dates, it should be May and October, that will allow j4K to continue its Dec-Feb peiod.
- How was 60 hours for you? Do you want it longer? Shorter?
- How were the dates? What about the starting and end times?
The timespan felt a bit shorter, but games like "Cat on a Wire" and "Bend Hero" show that completing a polished game can be done in 60 hours.
I'm on GMT-4, that wasn't a problem for me. I had personal issues that didn't allow me to complete my entry.
As I said before, a 6 moths separation is right, but it needs to let the Dec-Feb period free.
- Was the theme okay? I know a few of you thought it was very difficult - is that a good or a bad thing? I typically try to find themes that get your noodle going and force some very unique or different ideas. Would you be happier with a more generic theme?
Bending was a devilish theme, and I think that many people didn't participate because of this.
On the other hand, a difficult theme makes really funny the process of desingnig a game for those who dare to do it.
- How can we get more people interested in it for next year?
- How can we make it more fun?
To get more people there are two options: more time, or easier theme.
Maybe we should nominate/vote for themes, as in the 4 elements contest.
Now please give me any suggestions or comments you may have for changing the rules, the contest itself, etc.
I agree with the "thumbs down feels harsh" comments, so is a +1 for the 5stars rating.