ChrisM
JGO Neuromancer     Posts: 1176 Medals: 17
END OF LINE.
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Reply #30 on:
2009-03-31 16:40:49 » |
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Games that wouldn't launch or had jnlp files that would open up as php were:
HexoDama Infinite Platformer 4k PacPitfall4k Q*Bert4K Star 4x
-CHris
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appel
JGO Wizard     Posts: 1440 Medals: 22
I always win!
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Reply #31 on:
2009-03-31 18:05:10 » |
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Games that wouldn't launch or had jnlp files that would open up as php were:
HexoDama Infinite Platformer 4k PacPitfall4k Q*Bert4K Star 4x
-CHris
These all start for me. You're browser is probably a bit messed up, doesn't recognize .php files as it even though the mime-type is set to jnlp.
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ChrisM
JGO Neuromancer     Posts: 1176 Medals: 17
END OF LINE.
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Reply #32 on:
2009-03-31 21:24:59 » |
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These all start for me. You're browser is probably a bit messed up, doesn't recognize .php files as it even though the mime-type is set to jnlp.
Was able to judge HexoDama and Star 4X. Unfortunately, the other 3 did not start in 2 different browsers.
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Games published by our own members! Go get 'em!
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CyanPrime
JGO Ninja    Posts: 678 Medals: 7
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Reply #33 on:
2009-03-31 21:41:16 » |
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Can't wait!!!!!
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #34 on:
2009-03-31 23:42:12 » |
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I was able to start those ones as well.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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SquashMonster
Jr. Member   Posts: 67 Medals: 1
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Reply #35 on:
2009-04-01 00:09:46 » |
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Well, I'm excited.
We should've organized a party.
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CyanPrime
JGO Ninja    Posts: 678 Medals: 7
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Reply #36 on:
2009-04-01 00:54:28 » |
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It's 9:30 pm the 31st for me. If they wait until the last possible second in the world's 31st how long do they have left?
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Ranger
Sr. Member   Posts: 338
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Reply #37 on:
2009-04-01 01:05:16 » |
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StephR
Full Member   Posts: 120 Medals: 3
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Reply #38 on:
2009-04-01 02:16:42 » |
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We already all know that the big winner is... the java gaming community of course, with such a record number of games proposed this year. Now we should not worry too much about the other results, that will certainly come soon. To be assured that everyone's games have been reviewed, receiving an equal and fair traitment, is much more important ! So please be patient 
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #39 on:
2009-04-01 03:14:38 » |
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Phew, all done. That was a task, let me tell you. Hopefully you'll all be happy with the length and detail of my reviews. I tried not to just BS any of them.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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Games published by our own members! Go get 'em!
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pjt33
JGO Strike Force    Posts: 890 Medals: 17
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Reply #40 on:
2009-04-01 04:54:37 » |
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Some of these were FANTASTIC and would love to see what the devs can do in a 16K comp......
Graphics and audio in the same game  Seriously, I don't think you'd get much more by way of gameplay. Hardcoded levels, more powerups, better AI (all where applicable), yes.
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michu
JGO n00b  Posts: 6
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Reply #41 on:
2009-04-01 06:12:03 » |
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Phew, all done. That was a task, let me tell you. Hopefully you'll all be happy with the length and detail of my reviews. I tried not to just BS any of them.
we wannt some results 
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luisoft
Sr. Member   Posts: 284
Java games rock!
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Reply #42 on:
2009-04-01 07:35:24 » |
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ChrisM, here is the JAR file for PacPitfall. I want to have my game evaluated by all judges. I really don't wanna lose your comments!
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CyanPrime
JGO Ninja    Posts: 678 Medals: 7
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Reply #43 on:
2009-04-01 10:44:58 » |
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ygh, how much longer?
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appel
JGO Wizard     Posts: 1440 Medals: 22
I always win!
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Reply #44 on:
2009-04-01 13:31:34 » |
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Was going to publish this morning, but figured out that the score calculations from the database were wrong. Didn't have time to fix it because of a conference I was attending. Now when that is over, the results will be up within the hour!
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #45 on:
2009-04-01 13:55:41 » |
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I couldn't help it - I ended up scoring them as I would give grades, so there was almost nothing less than 60%. Order-wise, though, they're as they should be so I think it's fine.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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CyanPrime
JGO Ninja    Posts: 678 Medals: 7
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Reply #46 on:
2009-04-01 14:34:08 » |
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f5-f5-f5-f5 LoL Should be any time now 
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Eli Delventhal
« League of Dukes » JGO Kernel      Posts: 3478 Medals: 39
Game Engineer
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Reply #47 on:
2009-04-01 15:31:24 » |
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Looks like the results are up. http://www.java4k.com/Left 4k Dead won, although I only rated it 2nd place personally because I put a little bit more value on uniqueness of concept, I think.
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See my work:OTC Software<br /> Currently Working On:Secret project... I edit JGO in production, because I simply don't waste time writing bugs
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kevglass
« League of Dukes » JGO Kernel      Posts: 5199 Medals: 47
Mentally unstable, best avoided.
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Reply #48 on:
2009-04-01 16:00:07 » |
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Congrats Markus! - best 4k game evar?  Well done to everyone who competed, yet another year of raising the quality bar. It's going to be even more difficult next year! Kev
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Orangy Tang
JGO Kernel      Posts: 2840 Medals: 26
Monkey for a head
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Reply #49 on:
2009-04-01 16:00:44 » |
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Well done everybody.  Especially the judges for writing comments for every single game. Out of interest, how are 0/0/0 results for "would not run" reviews taken into account?
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