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Performance Tuning - Resources Riven 1 801 Last post 2011-12-20 11:03:43
by gimbal
AffineTransform with openGL Pipeline slower than without quietschie 8 386 Last post 2012-02-02 17:39:28
by gouessej
Particle Optimization StumpyStrust 23 1039 Last post 2012-02-01 14:41:06
by StumpyStrust
OpenCL being slower than OpenGL theagentd 16 805 Last post 2012-01-30 07:56:23
by gimbal
Capped framerate and "getting" FPS Shazer2 2 235 Last post 2012-01-21 17:25:22
by ra4king
Smart thread safe implementation of the singleton pattern gouessej 10 550 Last post 2012-01-17 11:42:25
by sproingie
How to check whether scalar replacement worked? krausest 5 264 Last post 2012-01-17 04:54:31
by theagentd
a general approach for nio buffer pooling gouessej 1 187 Last post 2012-01-17 04:30:01
by Riven
Accelerating images through BufferStrategy The 11th plague of Egypt 29 2114 Last post 2012-01-10 05:38:37
by gimbal
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 » miga 70 2510 Last post 2012-01-07 13:49:53
by miga
Fast loading files in applet roland 5 430 Last post 2012-01-05 20:21:55
by roland
LWJGL Graphics in seperate thread? Ciaran54 13 765 Last post 2012-01-05 07:42:29
by Ciaran54
Will synchronizing really have an impact in this case? theagentd 7 405 Last post 2011-12-31 05:39:23
by theagentd
What kind of performance should I expect? theagentd 3 333 Last post 2011-12-18 16:12:30
by Riven
Android threading vagaries « 1 2 » princec 30 1574 Last post 2011-11-24 01:12:48
by theagentd
A particle buffer implementation theagentd 12 980 Last post 2011-11-24 00:05:13
by theagentd
How to find the worst allocations in Eclipse w/ Android (Dalvik) JVM? blahblahblahh 3 441 Last post 2011-11-20 17:29:55
by Catharsis
Memory Analysis and Garbage Collection Confusion Cero 5 807 Last post 2011-11-11 11:51:36
by Riven
using variables vs straight up numbahs... ~Spaceaholic 29 1601 Last post 2011-10-31 12:16:01
by ra4king
Android. . . drawing outside the bounds of a canvas ~Spaceaholic 7 1105 Last post 2011-10-17 13:58:22
by Riven
Designating threads to specific cores? Conner_ 16 1728 Last post 2011-09-27 16:15:58
by princec
fast box blur algorithm phu004 15 1158 Last post 2011-09-22 19:09:40
by phu004
[SOLVED] Ghost thread eating performance! LWJGL... theagentd 18 1510 Last post 2011-09-22 06:49:50
by gimbal
Review my thread pattern? « 1 2 3 » Conner_ 70 3476 Last post 2011-09-18 22:06:09
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 2199 Last post 2011-09-09 17:38:18
by Eli Delventhal
Active AND Passive Rendering? JPanel Kappers 3 749 Last post 2011-09-03 17:40:21
by ra4king
Read File to String: can you do faster ? « 1 2 » Cero 32 2128 Last post 2011-08-19 03:53:54
by Riven
WeakHashMap, canonical cache and value recycling? nsigma 12 762 Last post 2011-08-17 07:10:22
by nsigma
Static Code Analyzers fletchergames 8 1508 Last post 2011-08-15 23:21:58
by Cero
fastest image writing counterp 6 1130 Last post 2011-08-11 18:29:30
by counterp
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