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Read File to String: can you do faster ? « 1 2 » Cero 32 2897 Last post 2011-08-19 03:53:54
by Riven
Active AND Passive Rendering? JPanel Kappers 3 1033 Last post 2011-09-03 17:40:21
by ra4king
Object creation vs. an if statment « 1 2 » Z-Man 32 2594 Last post 2011-09-09 17:38:18
by Eli Delventhal
Review my thread pattern? « 1 2 3 » Conner_ 70 4056 Last post 2011-09-18 22:06:09
by ra4king
[SOLVED] Ghost thread eating performance! LWJGL... theagentd 18 2025 Last post 2011-09-22 06:49:50
by gimbal
Designating threads to specific cores? Conner_ 16 2232 Last post 2011-09-27 16:15:58
by princec
Android. . . drawing outside the bounds of a canvas ~Spaceaholic 7 1573 Last post 2011-10-17 13:58:22
by Riven
using variables vs straight up numbahs... ~Spaceaholic 29 2083 Last post 2011-10-31 12:16:01
by ra4king
Memory Analysis and Garbage Collection Confusion Cero 5 1058 Last post 2011-11-11 11:51:36
by Riven
How to find the worst allocations in Eclipse w/ Android (Dalvik) JVM? blahblahblahh 3 783 Last post 2011-11-20 17:29:55
by Catharsis
A particle buffer implementation theagentd 12 1393 Last post 2011-11-24 00:05:13
by theagentd
Android threading vagaries « 1 2 » princec 30 2024 Last post 2011-11-24 01:12:48
by theagentd
Will synchronizing really have an impact in this case? theagentd 7 645 Last post 2011-12-31 05:39:23
by theagentd
LWJGL Graphics in seperate thread? Ciaran54 13 1414 Last post 2012-01-05 07:42:29
by Ciaran54
Fast loading files in applet roland 5 801 Last post 2012-01-05 20:21:55
by roland
Accelerating images through BufferStrategy The 11th plague of Egypt 29 3093 Last post 2012-01-10 05:38:37
by gimbal
How to check whether scalar replacement worked? krausest 5 554 Last post 2012-01-17 04:54:31
by theagentd
Smart thread safe implementation of the singleton pattern gouessej 10 933 Last post 2012-01-17 11:42:25
by sproingie
Capped framerate and "getting" FPS Shazer2 2 764 Last post 2012-01-21 17:25:22
by ra4king
OpenCL being slower than OpenGL theagentd 16 1488 Last post 2012-01-30 07:56:23
by gimbal
Particle Optimization StumpyStrust 23 1841 Last post 2012-02-01 14:41:06
by StumpyStrust
AffineTransform with openGL Pipeline slower than without quietschie 8 1061 Last post 2012-02-02 17:39:28
by gouessej
ArrayList, Hashtable, or ... for holding in-game-objects « 1 2 3 4 » miga 94 4813 Last post 2012-02-12 15:11:05
by Roquen
Instancing with skeletal animation theagentd 18 1743 Last post 2012-02-13 15:22:09
by pitbuller
[HELP] Memory Leak (Simple Game) Canownueasy 6 810 Last post 2012-02-19 13:31:22
by ra4king
Fast Collision Detection StumpyStrust 11 1168 Last post 2012-02-22 14:19:17
by StumpyStrust
a general approach for nio buffer pooling gouessej 8 1029 Last post 2012-02-24 16:11:42
by gouessej
Understanding -XX:+PrintCompilation lhkbob 4 347 Last post 2012-03-11 17:13:30
by lhkbob
Point in 2d polygon. pitbuller 6 751 Last post 2012-03-16 04:31:07
by Roquen
sun.java2d.opengl=true in applet with BufferStrategy joeyismusic 20 1900 Last post 2012-03-16 09:22:50
by Orangy Tang
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