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No New Posts JOGL Development
Discuss jogl API and game development
26984 Posts
4575 Topics
Last post by Riven
in Please use the official ...
on 2012-11-20 14:35:26
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Flprll and 13 Guests are viewing this board.
2.9.2 Spasi 7 5938 Last post 2014-12-29 19:40:34
by kappa
OpenGL Development - Resources Riven 6 10938 Last post 2013-05-07 23:47:27
by pixelapp
3 world to screen coordinates? Flprll 4 630 Last post 2017-02-25 11:07:01
by Flprll
Quasi Monte Carlo Integration for improved Ssao quality? ShadedVertex 0 44 Last post 2017-02-25 04:02:39
by ShadedVertex
ByteBuffers and Memory unlight 2 187 Last post 2017-02-24 09:25:57
by unlight
OpenGL - Draw multiple objects issue vfmachado 3 496 Last post 2017-02-19 16:40:44
by vfmachado
Simple, solid Collada parsing JonJomate 5 988 Last post 2017-02-09 07:47:14
by elect
OBJ File Parsing - More than one UV coordinate per vertex unlight 3 326 Last post 2017-02-08 04:22:25
by unlight
-3 What is the best way to make a voxel engine? EnderNinja7 1 509 Last post 2017-02-03 20:10:15
by Riven
Calculating Depth Values JESTERRRRRR 4 549 Last post 2017-02-01 06:25:43
by JESTERRRRRR
Load OBJ Model BUG vfmachado 1 2266 Last post 2016-12-29 10:07:57
by ziozio
Parallel/concurrent shader program loading theagentd 0 448 Last post 2016-12-26 02:19:32
by theagentd
Vertex cache shenanigans « 1 2 » theagentd 32 3955 Last post 2016-12-13 22:34:12
by Wolftein
Strategy for drawing text ziozio 3 1301 Last post 2016-12-05 19:49:21
by ndnwarrior15
Vertex cache shenanigans 2 - WTF, Nvidia??? theagentd 3 3516 Last post 2016-10-27 21:26:09
by Riven
Rectangle Collision Jakibah 5 1089 Last post 2016-10-19 23:09:38
by bmanmcfly
Texture artifacting/bleeding Open GL ES 1.X ndnwarrior15 10 2477 Last post 2016-10-16 17:28:03
by ndnwarrior15
OpenGL ES 2 (Android) batch drawing ndnwarrior15 0 303 Last post 2016-10-15 16:49:22
by ndnwarrior15
Issues with batching meshes ShadedVertex 10 1117 Last post 2016-10-14 22:07:53
by theagentd
Tilemap NullPointerException Jakibah 10 1084 Last post 2016-10-14 12:24:44
by Jakibah
2.93 begginer asaf 4 767 Last post 2016-10-06 07:13:44
by ShadedVertex
Gaussian Blur Blobs? ShadedVertex 18 2514 Last post 2016-10-05 06:09:39
by Hydroque
2d Camera problem Jakibah 20 5035 Last post 2016-10-05 01:54:36
by Hydroque
problem making MVP and passing to shader josephdoss 8 1070 Last post 2016-09-30 13:01:06
by josephdoss
Problem: Black screen on some computers pixinator 2 527 Last post 2016-09-26 20:31:54
by pixinator
glGetBufferSubData only spits out zeroes Mads 2 415 Last post 2016-09-26 14:36:40
by Mads
Weird Ssao halo ShadedVertex 4 836 Last post 2016-09-20 22:33:47
by ShadedVertex
Ssao not working as expected (Solved) ShadedVertex 4 1900 Last post 2016-09-05 05:00:02
by orange451
Improving normal map precision using texture compression?! Yep! theagentd 2 1639 Last post 2016-08-25 21:43:19
by theagentd
Possible to manually "start X" instead of -XstartOnFirstThread? theagentd 5 863 Last post 2016-08-23 12:05:02
by theagentd
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List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21
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