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No New Posts JOGL Development
Discuss jogl API and game development
26984 Posts
4575 Topics
Last post by Riven
in Please use the official ...
on 2012-11-20 15:35:26
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OpenGL Development - Resources Riven 6 6164 Last post 2013-05-08 01:47:27
by pixelapp
LWJGL 2.9.0 Matzon 7 2901 Last post 2013-04-22 17:59:42
by Spasi
[lwjgl] Rendering to texture with framebuffer object Hanksha 0 133 Last post 2014-04-22 16:00:09
by Hanksha
Screen deformation with shaders? wessles 5 215 Last post 2014-04-22 03:19:47
by BurntPizza
Tile based terrain lighting Plutoniummatt 10 1490 Last post 2014-04-18 12:12:42
by Plutoniummatt
Per-pixel lighting (NO SHADERS!) JonnyGingerKid 9 1109 Last post 2014-04-17 23:02:32
by Plutoniummatt
FloatBuffer and Batching ryeTech 19 1230 Last post 2014-04-10 17:30:08
by ryeTech
GL_MAX / LibGDX problem Raweaf 4 263 Last post 2014-04-09 11:11:00
by Raweaf
Normal texture drawn aufully - SLICK_UTIL + LWJGL Zarkopafilis 3 270 Last post 2014-04-06 14:20:42
by Zarkopafilis
Debugging OpenGL code SHC 14 700 Last post 2014-03-30 07:26:57
by SHC
OpenGL enumerations StrideColossus 7 1050 Last post 2014-03-26 16:35:11
by StrideColossus
LWJGL library path for Eclipse StrideColossus 4 1751 Last post 2014-03-23 18:32:07
by SilverTiger
Problems With Applet Deployment Iversonblc 0 110 Last post 2014-03-23 11:53:51
by Iversonblc
2d shader lighting Cenomla 4 1112 Last post 2014-03-23 01:44:16
by Cenomla
Repeated GL Pointer Call Inquiry Anteka 6 593 Last post 2014-03-20 00:41:40
by theagentd
VBO performance « 1 2 » Hermasetas 45 1992 Last post 2014-03-14 10:16:06
by princec
LWJGL Texture with Non-Scaled Border Mapboy 6 381 Last post 2014-03-14 08:43:41
by Grunnt
The Spritebatcher: A Overview puppyShchenok 0 212 Last post 2014-03-14 01:48:07
by puppyShchenok
LWJGL bug: Duplicate enums in GL43 theagentd 6 843 Last post 2014-03-11 13:55:12
by theagentd
SpriteBatcher Strat: Handling Buffers puppyShchenok 0 726 Last post 2014-03-08 18:30:11
by puppyShchenok
Render on specific GPU in OpenGL Thomas. 7 863 Last post 2014-03-07 16:50:48
by jmguillemette
LWJGL Shadow mapping RobinB 4 1538 Last post 2014-03-07 16:10:02
by theagentd
VBO´s multitexturing patacz 3 850 Last post 2014-03-01 15:38:14
by SHC
Reusing depth values from FBO Kerai 7 1874 Last post 2014-02-25 03:57:02
by Kerai
lwjgl - screen sized background image LiquidNitrogen 11 729 Last post 2014-02-23 21:16:44
by LiquidNitrogen
How to handle single vertex with multiple uv co-ordinates? bogieman987 12 1232 Last post 2014-02-19 19:59:04
by bogieman987
Straight line between two points (shader) seismic 9 1454 Last post 2014-02-14 08:41:27
by Roquen
Choosing how to go about CRT (retro arcade screen) effect? wessles 3 454 Last post 2014-02-13 05:09:12
by wessles
MD3 Models rham12 7 1405 Last post 2014-02-11 20:37:46
by gouessej
JOGL shadows and problem with port from NeHe mezlogo 11 1114 Last post 2014-02-11 12:16:09
by gouessej
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Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (75 views)
2014-04-15 18:08:23

BurntPizza (68 views)
2014-04-15 03:46:01

UprightPath (80 views)
2014-04-14 17:39:50

UprightPath (65 views)
2014-04-14 17:35:47

Porlus (81 views)
2014-04-14 15:48:38

tom_mai78101 (105 views)
2014-04-10 04:04:31

BurntPizza (165 views)
2014-04-08 23:06:04

tom_mai78101 (261 views)
2014-04-05 13:34:39

trollwarrior1 (210 views)
2014-04-04 12:06:45

CJLetsGame (220 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
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