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 1 
 on: 2014-10-20 10:45:42 
Started by kingroka123 - Last post by kevglass
PERFECT!

Cheers,

Kev

 2 
 on: 2014-10-20 10:40:39 
Started by kingroka123 - Last post by kingroka123
Okay how about this:
RML is a language that kinda looks like XML and it doesn't have any immediate purpose for the general programmer but I don't care because this project was really just for fun.

 3 
 on: 2014-10-20 10:35:11 
Started by stuart6854 - Last post by stuart6854


Dunno whats happening. Heres my render code:

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glTranslatef(Game.xOffset, Game.yOffset, 0);
   Game.xOffset = 0;
   Game.yOffset = 0;
     
   glClear(GL_COLOR_BUFFER_BIT);
   glBindTexture(GL_TEXTURE_RECTANGLE_ARB, textureSheetID);

   glEnableClientState(GL_VERTEX_ARRAY);
   glEnableClientState(GL_TEXTURE_COORD_ARRAY);
   GL13.glClientActiveTexture(GL13.GL_TEXTURE0);
     
   glBindBuffer(GL_ARRAY_BUFFER, vboList.get(0));
   glVertexPointer(2, GL_FLOAT, 0, 0);
   glBindBuffer(GL_ARRAY_BUFFER, vboList.get(1));
   glTexCoordPointer(2, GL_FLOAT, 0, 0);
   
   glDrawArrays(GL_QUADS, 0, MAPSIZE * MAPSIZE * 4); //mapsize*mapsize * 4
     
   glBindBuffer(GL_ARRAY_BUFFER, 0);
     
   glDisableClientState(GL_VERTEX_ARRAY);
   glDisableClientState(GL_TEXTURE_COORD_ARRAY);
     
        glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);


Thanks.(Can give extra info/code if needed)

 4 
 on: 2014-10-20 10:29:47 
Started by lcass - Last post by ags1
This is why I never look at the big picture.

 5 
 on: 2014-10-20 10:25:56 
Started by TehJavaDev - Last post by VIrtueeL
i sent a msg to you with me skype!

i would love to have some help with this libary!

when i implement it to a game i have i will add tween screen with libary picture so you need to
create one xD

 6 
 on: 2014-10-20 10:22:14 
Started by kingroka123 - Last post by ags1
Don't use @ in tag names since it would be impossible to use with XSLT.

Actually, it is not even well-formed XML... so it can't even be parsed. :-(

 7 
 on: 2014-10-20 09:41:49 
Started by nyholku - Last post by nsigma
I've written a Pure Java (no native libs) Crossplatform (Mac OS X, Linux, Windows) library to access USB HID devices.

Without wanting to take anything away from what you've created, this is disingenuous - you're using JNA which is a native library.

 8 
 on: 2014-10-20 09:07:23 
Started by nyholku - Last post by kevglass
Excellent work!

Cheers,

Kev

 9 
 on: 2014-10-20 08:32:55 
Started by lcass - Last post by princec
I'll just leave this here, on a slight tangent Smiley

http://techcrunch.com/2014/10/18/you-too-may-be-a-victim-of-developaralysis

Cas Smiley

 10 
 on: 2014-10-20 07:33:31 
Started by kingroka123 - Last post by princec
The only reason to describe code in XML is if you're going to transform it in some way (because XML is data, not code).

Cas Smiley

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