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Author: davedes (posted 2012-07-26 03:07:05, viewed 534 times)

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package org.newdawn.slick.tests;


import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Font;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.UnicodeFont;
import org.newdawn.slick.font.effects.ColorEffect;

public class TTFTest extends BasicGame {
   
   private UnicodeFont ufont;
   
   private Font font;
   

   /**
    * Create a new test for font rendering
    */
   public TTFTest() {
      super("Font Performance Test");
   }

   /**
    * @see org.newdawn.slick.Game#init(org.newdawn.slick.GameContainer)
    */
   public void init(GameContainer container) throws SlickException {
      java.awt.Font f = new java.awt.Font("Verdana", java.awt.Font.PLAIN, 16);
      long i = System.currentTimeMillis();
      ufont = new UnicodeFont(f);
      ufont.getEffects().add(new ColorEffect(java.awt.Color.white));
      ufont.addAsciiGlyphs();
      ufont.loadGlyphs();
      System.out.println("Time taken: "+(System.currentTimeMillis()-i)+" ms");
      font = ufont;
   }

   /**
    * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer,
    *      org.newdawn.slick.Graphics)
    */
   public void render(GameContainer container, Graphics g) {
      font.drawString(50, 50, "hello");
   }

   /**
    * @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer,
    *      int)
    */
   public void update(GameContainer container, int delta)
         throws SlickException {
   }

   /**
    * @see org.newdawn.slick.BasicGame#keyPressed(int, char)
    */
   public void keyPressed(int key, char c) {
      if (key == Input.KEY_ESCAPE) {
         System.exit(0);
      }
   }

   /**
    * Entry point to our test
    * 
    * @param argv
    *            The arguments passed in the test
    */
   public static void main(String[] argv) {
      try {
         AppGameContainer container = new AppGameContainer(
               new TTFTest());
         container.setDisplayMode(800, 600, false);
         container.start();
      } catch (SlickException e) {
         e.printStackTrace();
      }
   }
}





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