Author: davedes (posted 2012-07-19 05:26:22, viewed 100 times)
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| package slicktests;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.image.BufferStrategy;
import java.net.URL;
import javax.imageio.ImageIO;
import javax.sound.sampled.Clip;
import javax.swing.JFrame;
public class BouncySprite {
public static void main(String[] args) {
new BouncySprite().run();
}
private final int WIDTH = 800, HEIGHT = 600;
private BufferStrategy strategy;
private boolean isActive;
private Image sprite;
private double x, y, vx, vy;
private Clip bounce;
private long frames = 0;
private long fps = 60;
private int ballCount = 1300;
Ball[] balls = new Ball[100000];
JFrame frame;
public BouncySprite() {
frame = new JFrame("Bouncy Sprite");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setIgnoreRepaint(true);
frame.setResizable(false);
Canvas canvas = new Canvas();
canvas.setIgnoreRepaint(true);
canvas.setPreferredSize(new Dimension(WIDTH,HEIGHT));
frame.add(canvas);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
canvas.createBufferStrategy(2);
strategy = canvas.getBufferStrategy();
for (int i=0; i<balls.length; i++) {
balls[i] = new Ball();
}
}
public void run() {
init();
long lastTime, lastSecond;
lastTime = lastSecond = System.nanoTime();
isActive = true;
while(isActive) {
long deltaTime = System.nanoTime() - lastTime;
lastTime += deltaTime;
update(deltaTime);
do {
do {
Graphics2D g = (Graphics2D)strategy.getDrawGraphics();
render(g);
g.dispose();
} while(strategy.contentsRestored());
strategy.show();
} while(strategy.contentsLost());
frames++;
if(System.nanoTime() - lastSecond >= 1e9) {
fps = frames;
System.out.println(fps);
frames = 0;
lastSecond += 1e9;
}
}
}
public void init() {
try {
URL res = Thread.currentThread().getContextClassLoader().getResource("res/small.png");
sprite = ImageIO.read(res);
}
catch(Exception exc) {
exc.printStackTrace();
System.exit(0);
}
vx = vy = 200;
}
public void update(long deltaTime) {
for (int i=0; i<ballCount; i++) {
balls[i].update(deltaTime);
}
}
class Ball {
float x, y;
float vx = 100;
float vy = 100;
Ball() {
x = (float)Math.random()*WIDTH;
y = (float)Math.random()*HEIGHT;
}
public void update(long delta) {
x += vx * delta/1e9;
y += vy * delta/1e9;
if(x+sprite.getWidth(null) >= WIDTH) {
x = WIDTH-sprite.getWidth(null)-1;
vx = -vx;
}
else if(x <= 0) {
x = 1;
vx = -vx;
}
if(y+sprite.getHeight(null) >= HEIGHT) {
y = HEIGHT-sprite.getHeight(null)-1;
vy = -vy;
}
else if(y <= 0) {
y = 1;
vy = -vy;
}
}
}
public void render(Graphics2D g) {
g.setColor(Color.white);
g.clearRect(0, 0, WIDTH, HEIGHT);
for (int i=0; i<ballCount; i++) {
g.drawImage(sprite, (int)balls[i].x, (int)balls[i].y,null);
}
}
} |
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