Author: ra4king (posted 2012-06-05 20:48:01, viewed 124 times)
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| import java.awt.Canvas;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.image.BufferStrategy;
import java.awt.image.BufferedImage;
import javax.imageio.ImageIO;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.swing.JFrame;
public class BouncySprite {
public static void main(String[] args) {
new BouncySprite().run();
}
private final int WIDTH = 800, HEIGHT = 600;
private BufferStrategy strategy;
private boolean isActive;
private BufferedImage sprite;
private double x, y, vx, vy;
private boolean left, right, up, down;
private Clip bounce;
public BouncySprite() {
JFrame frame = new JFrame("Bouncy Sprite");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setIgnoreRepaint(true);
frame.setResizable(false);
Canvas canvas = new Canvas();
canvas.setIgnoreRepaint(true);
canvas.setPreferredSize(new Dimension(WIDTH,HEIGHT));
canvas.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent key) {
int keyCode = key.getKeyCode();
switch(keyCode) {
case KeyEvent.VK_LEFT: left = true; break;
case KeyEvent.VK_RIGHT: right = true; break;
case KeyEvent.VK_UP: up = true; break;
case KeyEvent.VK_DOWN: down = true; break;
}
}
public void keyReleased(KeyEvent key) {
int keyCode = key.getKeyCode();
switch(keyCode) {
case KeyEvent.VK_LEFT: left = false; break;
case KeyEvent.VK_RIGHT: right = false; break;
case KeyEvent.VK_UP: up = false; break;
case KeyEvent.VK_DOWN: down = false; break;
}
}
});
frame.add(canvas);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
canvas.createBufferStrategy(2);
strategy = canvas.getBufferStrategy();
}
public void run() {
init();
final Font fpsFont = new Font(Font.SANS_SERIF, Font.PLAIN, 10);
long lastTime, lastSecond;
lastTime = lastSecond = System.nanoTime();
int frames = 0;
int fps = 0;
isActive = true;
while(isActive) {
long deltaTime = System.nanoTime() - lastTime;
lastTime += deltaTime;
update(deltaTime);
do {
do {
Graphics2D g = (Graphics2D)strategy.getDrawGraphics();
render(g);
g.setColor(Color.black);
g.setFont(fpsFont);
g.drawString("FPS: " + fps, 5, HEIGHT-5);
g.dispose();
} while(strategy.contentsRestored());
strategy.show();
} while(strategy.contentsLost());
frames++;
if(System.nanoTime() - lastSecond >= 1e9) {
fps = frames;
frames = 0;
lastSecond += 1e9;
}
}
}
public void init() {
try {
sprite = ImageIO.read(getClass().getResource("sprite.png"));
bounce = AudioSystem.getClip();
bounce.open(AudioSystem.getAudioInputStream(getClass().getResource("bounce.wav")));
}
catch(Exception exc) {
exc.printStackTrace();
System.exit(0);
}
vx = vy = 200;
}
private void play() {
bounce.stop();
bounce.setFramePosition(0);
bounce.start();
}
public void update(long deltaTime) {
double delta = deltaTime/1e9;
x += vx * delta;
y += vy * delta;
double speed = 300;
if(left)
x -= speed * delta;
if(right)
x += speed * delta;
if(up)
y -= speed * delta;
if(down)
y += speed * delta;
if(x+sprite.getWidth() >= WIDTH) {
x = WIDTH-sprite.getWidth()-1;
vx = -vx;
play();
}
else if(x <= 0) {
x = 1;
vx = -vx;
play();
}
if(y+sprite.getHeight() >= HEIGHT) {
y = HEIGHT-sprite.getHeight()-1;
vy = -vy;
play();
}
else if(y <= 0) {
y = 1;
vy = -vy;
play();
}
}
public void render(Graphics2D g) {
g.setColor(Color.white);
g.clearRect(0, 0, WIDTH, HEIGHT);
g.drawImage(sprite,(int)Math.round(x),(int)Math.round(y),null);
}
} |
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